Template:Lua G

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    • _G.Clamp
    • _G.CreateACDropShip
    • _G.CreateACRocket
    • _G.CreateACrab
    • _G.CreateADoor
    • _G.CreateAEmitter
    • _G.CreateAHuman
    • _G.CreateActor
    • _G.CreateAttachable
    • _G.CreateHDFirearm
    • _G.CreateHeldDevice
    • _G.CreateMOSParticle
    • _G.CreateMOSRotating
    • _G.CreateScene
    • _G.CreateTDExplosive
    • _G.CreateThrownDevice
    • _G.EaseIn
    • _G.EaseInOut
    • _G.EaseOut
    • _G.LERP
    • _G.NormalRand
    • _G.PosRand
    • _G.RangeRand
    • _G.SelectRand
    • _G.ToACDropShip
    • _G.ToACRocket
    • _G.ToACrab
    • _G.ToACraft
    • _G.ToADoor
    • _G.ToAEmitter
    • _G.ToAHuman
    • _G.ToActor
    • _G.ToAttachable
    • _G.ToGameActivity
    • _G.ToHDFirearm
    • _G.ToHeldDevice
    • _G.ToMOSParticle
    • _G.ToMOSRotating
    • _G.ToMOSprite
    • _G.ToMovableObject
    • _G.ToScene
    • _G.ToSceneObject
    • _G.ToTDExplosive
    • _G.ToThrownDevice
    • _G.assert
    • _G.class
    • _G.collectgarbage
    • _G.dofile
    • _G.error
    • _G.gcinfo
    • _G.getfenv
    • _G.getmetatable
    • _G.ipairs
    • _G.load
    • _G.loadfile
    • _G.loadstring
    • _G.module
    • _G.newproxy
    • _G.next
    • _G.pairs
    • _G.pcall
    • _G.print
    • _G.rawequal
    • _G.rawget
    • _G.rawset
    • _G.require
    • _G.select
    • _G.setfenv
    • _G.setmetatable
    • _G.tonumber
    • _G.tostring
    • _G.type
    • _G.unpack
    • _G.xpcall
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  • This page was last modified on 12 April 2009, at 20:44.
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