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- Actor:AddToMovePathBeginning (3,778 views)
- Actor:SetMovePathToUpdate (3,777 views)
- Actor:AddAISceneWaypoint (3,774 views)
- Controller:IsState (3,769 views)
- Actor:GetAimAngle (3,763 views)
- Actor:IsControllable (3,754 views)
- Vector:RadRotate (3,746 views)
- Actor:HasObjectInGroup (3,740 views)
- Math.exp (3,739 views)
- G.CreateAEmitter (3,734 views)
- HeldDevice:Activate (3,729 views)
- Actor:RemoveMovePathEnd (3,728 views)
- Actor:GetLastAIWaypoint (3,727 views)
- HeldDevice:Deactivate (3,726 views)
- Math.randomseed (3,720 views)
- Actor:IsWithinRange (3,715 views)
- CortexWiki:Sandbox (3,714 views)
- AHuman:EquipThrowable (3,713 views)
- ACrab:LookForMOs (3,709 views)
- Math.rad (3,705 views)
- AHuman:IsWithinRange (3,696 views)
- MovableMan:GetUnassignedBrain (3,694 views)
- Math.log10 (3,694 views)
- G.CreateHDFirearm (3,694 views)
- Math.sqrt (3,689 views)
- Actor:SetControllerMode (3,687 views)
- Box:WithinBoxY (3,685 views)
- ACrab:IsWithinRange (3,684 views)
- AHuman:Look (3,674 views)
- SceneMan:CastMORay (3,674 views)
- AHuman:EquipFirearm (3,671 views)
- Actor:ClearAIWaypoints (3,669 views)
- G.tonumber (3,666 views)
- HeldDevice:IsActivated (3,659 views)
- Math.tanh (3,658 views)
- G.print (3,649 views)
- AHuman:EquipShieldInBGArm (3,649 views)
- AudioManager:PlayMusic (3,647 views)
- AHuman:EquipShield (3,645 views)
- Math.sinh (3,632 views)
- AudioManager:SetMusicPosition (3,630 views)
- ACrab:ReloadFirearm (3,629 views)
- Actor:SetAimAngle (3,628 views)
- MovableMan:AddMO (3,621 views)
- Math.fmod (3,618 views)
- AHuman:EquipDiggingTool (3,609 views)
- AudioManager:IsPlaying (3,607 views)
- Vector:IsOpposedTo (3,604 views)
- HeldDevice:DoneReloading (3,602 views)
- FrameMan:ClearScreenText (3,591 views)